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House of mystery
Solo Project
OVERVIEW
TOOLS
Unreal Engine 4
This project was made as a part of the Game Engine Architecture module. I had to showcase my knowledge of UE4 in order to achieve a great mark.
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I’ve created a scenario where a player spawns on an island. The only thing he sees is a big and bizarre-looking building. The building is tall and you don’t know what can hide inside. He wants to find clues about this place in that building in order to bring his memories back. He will be able to find hidden notes and clues in other forms that will help him achieve his goal. The difficulty of the task will be different so sometimes you may only need to find a key and sometimes you need to solve a code.
LANGUAGE
Unreal Engine Blueprints
MEDIA GALLERY
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SAMPLE CODE
Letter Blueprint
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